Thrixel vs Tripo AI

Facts from each vendor's published pages, checked . Compare different tools →

Our ranking

In 3D model generation, Tripo AI ranks #4 and Thrixel ranks #9. No independent quality tests found. Ranked on game-dev fit: commercial use on paid plans; Godot, Unity, Unreal integrations; API and official MCP server. Only Tripo's older open-source TripoSR model is on 3D Arena (#20 of 24). It isn't the model behind Tripo's paid service, so we don't use it here.

Full ranking: 3D model generation · How we rank

#9 in 3D model generation

Thrixel

3D model generation · Free tier + paid
Commercial use
Not stated by vendor
Free plan
Free plan250 Cubes a month; Detailer, Sculptor, Texture and Rig limited to 4 runs each a month
Ship free-plan output?
Not stated by vendor
Engines
Unity, Unreal, Roblox

Visit Thrixel ↗Full listing

Bottom line for game devs

Full comparison

Tool
ThrixelCommercial use: not stated by vendor
Tripo AICommercial on paid plans only
Best for
Generating editable, multi-part 3D props from a coding agent
Text/image-to-3D with retopology on paid plans
What it does
Text- or image-to-3D models built from separate named parts, with editing, detailing, retexturing, triangle reduction and rigging. Made to be driven by coding agents (Claude Code, Codex, Cursor) through its MCP server and Build World skill.
Text/image/multi-view to 3D model generation with retopology, segmentation and up to 4K/8K texture generation. DCC bridge lists Blender, Unity, Unreal, Godot and others.
Verdict
For agent-driven 3D asset generation with part-level editing and an official MCP server; its terms page was not readable to us, so commercial use is not stated.
For 3D models with retopology and engine bridges; the free plan is non-commercial, so shipping assets requires a paid plan.
Tasks●
3D model generation
3D model generation, Textures & materials
Engines●
Unity, Unreal, Roblox
Godot, Unity, Unreal, Blender
Free plan
Free plan 250 Cubes a month; Detailer, Sculptor, Texture and Rig limited to 4 runs each a month
Free plan 200 monthly credits; public, non-commercial
Pricing
Free: 250 Cubes a month. Paid plans from US$20/month; Pro US$30/month (US$300/year), Studio US$99/month (US$990/year), Ultra US$200/month (US$2,000/year); Enterprise not priced. Top-up packs from US$10 for 400 Cubes. Figures from Thrixel's own public plan data (its pricing page returned 403 to us). source
Free: 200 monthly credits. Pro US$20/month billed annually (US$240/yr). Max US$90/month billed annually. Team US$55/seat/month billed annually. source
Export formats●
GLB, FBX, OBJ, STL, USDZ source
Not stated by vendor
Commercial use●
Commercial use: not stated by vendor
Not stated by vendor
Commercial on paid plans only
Pricing page: Free plan = "Public Models · Non-Commercial Use"; Pro, Max and Team = "Private Models · Commercial Use". source
Revenue share / caps
Not stated by vendor
Not stated by vendor
API
Available. REST API at api.thrixel.com/api/v1 with API keys source
Available. REST API (V2 retiring 1 Nov 2026; migrate to V3) source
MCP server
Official MCP server. thrixel-mcp server for Claude Code, Codex, Cursor and other MCP clients source
Official MCP server. Official MCP server (alpha; works via the Tripo Blender add-on) source
Last checked

Rows marked ● differ between the two tools. Licence badges: green = commercial use allowed (including any free plan or trial), amber = paid plans only, restricted, or allowed but with no free plan, red = not allowed, grey = not stated by vendor or not applicable. Read the vendor's current terms before you ship.