AI tools you can legally ship in a paid game
For each of the 40 tools we list: whether output from the free plan can be used commercially, which plan you need, and the catch. Every row links to the vendor's own terms and shows the date we checked it. This summarises published terms; it isn't legal advice. Read the current terms before you ship.
12 Free-plan output can be shipped commercially · 12 You need a paid plan to ship · 3 Restricted · 1 Not allowed in a commercial game · 9 Not stated by vendor · 3 Not applicable
Free-plan output can be shipped commercially
| Tool | Free plan, commercial? | Plan you need | The catch (from the vendor's terms) | Sources | Checked |
|---|---|---|---|---|---|
| Yes | Free plan is enough | Terms of Service: you have ownership over your Customer Content and AI Generated Content. | Terms · Pricing | ||
| Yes | Free plan is enough | Terms of Service 5.3: you retain rights in Inputs and Anysphere assigns to you all of its right, title and interest (if any) in Suggestions. | Terms · Pricing | ||
| Yes | Free plan is enough | Copilot Product Specific Terms: "GitHub does not own Suggestions. You retain ownership of Your Code." IP indemnity applies to organization plans, not individual plans. | Terms · Pricing | ||
| Yes | Free plan is enough | Terms: subject to compliance, Inworld assigns to you all of its right, title and interest in Outputs. Pricing page also lists a commercial license. | Terms · Pricing | ||
| Yes | Free plan is enough | Pricing page lists "Commercial license for all users". Free-tier scope: unverified. | Terms · Pricing | ||
| Leonardo.Ai | Yes | Free plan is enough | Paid subscribers retain full ownership and IP rights. Free tier: Leonardo holds rights to the images but grants you a non-exclusive, royalty-free licence for commercial use; free creations are public. | Terms · Pricing | |
| Yes | Free plan is enough | FAQ: the person who initiates a generation is recognized as the full owner of that content and can export and use it as they see fit. | Terms · Pricing | ||
| Yes | Free plan is enough | Paid plans: you own the assets you create. Free plan: assets licensed to you under CC BY 4.0 (commercial use with attribution to Meshy). | Terms · Pricing | ||
| Yes | Free plan is enough | Pricing page lists "Use generated images commercially" and says the user owns the rights to generations, except using them to train models. Terms also reference the Open RAIL-M license. | Terms · Pricing | ||
| Yes (free option is a trial or credits) | Any plan (free option is a trial or credits) | Official FAQ: "Everything you generate is yours, for personal and commercial projects alike." | Terms · Pricing | ||
| Yes (free option is a trial or credits) | Any plan (free option is a trial or credits) | Terms of Use 4.4: Runway does not claim ownership of Inputs or Outputs and does not restrict your commercial use of Outputs. Inputs and Outputs may be used to train its models. | Terms · Pricing | ||
| Windsurf | Yes | Free plan is enough | Individual terms 3.1: Cognition assigns to you all right, title and interest in Output. | Terms · Pricing |
You need a paid plan to ship
| Tool | Free plan, commercial? | Plan you need | The catch (from the vendor's terms) | Sources | Checked |
|---|---|---|---|---|---|
| No: paid plan needed | A paid plan (see pricing) | Free: non-commercial, credit AIVA, copyright owned by AIVA. Standard: limited monetization (YouTube, Twitch, TikTok, Instagram only). Pro: copyright owned by you, full monetization. Caps: Standard plan: monetisation limited to YouTube, Twitch, TikTok and Instagram. | Terms · Pricing | ||
| No: paid plan needed | A paid plan (see pricing) | Free and Educational: no commercial use. Indie: commercial use only if revenue/funding is under $100,000/year. Pro and Teams: full commercial use. Caps: Indie plan: commercial use only if revenue/funding is under $100,000 a year. | Terms · Pricing | ||
| No free plan | Any paid plan | Terms: the customer (story owner) is deemed owner of Input and Output and Charisma assigns those rights to the customer, subject to its terms. | Terms · Pricing | ||
| No: paid plan needed | A paid plan (see pricing) | Freemium accounts are for personal, non-commercial use; a premium subscription plan is required for licensed (commercial) animation. | Terms · Pricing | ||
| No: paid plan needed | A paid plan (see pricing) | Terms: free-plan users may only use the Services for non-commercial purposes; paid-subscription users may use them commercially (subject to the Prohibited Use Policy). | Terms · Pricing | ||
| No free plan | Any paid plan | Pricing page lists "Commercial use" on Plus, and higher tiers include everything in Plus. | Terms · Pricing | ||
| No: paid plan needed | A paid plan (see pricing) | Creator plan is non-commercial; commercial use needs Pro or Business, and the pricing FAQ says Business is designed for apps and games. Tracks cannot be redistributed as standalone music. Caps: Tracks cannot be redistributed as standalone music. | Terms · Pricing | ||
| No: paid plan needed | A paid plan (see pricing) | All paid plans include a full commercial license; free plan outputs are for personal and evaluation use only (per pricing FAQ). | Terms · Pricing | ||
| No: paid plan needed | A paid plan (see pricing) | Free plan: personal-use license. Plus and Pro include a commercial license (you own what you generate; Pro adds reselling). | Terms · Pricing | ||
| No: paid plan needed | A paid plan (see pricing) | Free plan: personal, non-commercial use. Paid plans list a commercial license. | Terms · Pricing | ||
| No: paid plan needed | A paid plan (see pricing) | Terms: Pro/Premier subscribers are assigned Suno's rights in their Output; free/basic tier Outputs are for personal, non-commercial use only. | Terms · Pricing | ||
| No: paid plan needed | A paid plan (see pricing) | Pricing page: Free plan = "Public Models · Non-Commercial Use"; Pro, Max and Team = "Private Models · Commercial Use". | Terms · Pricing |
Restricted: read the terms
| Tool | Free plan, commercial? | Plan you need | The catch (from the vendor's terms) | Sources | Checked |
|---|---|---|---|---|---|
| Hunyuan3D 2.1 (Tencent) | Restricted: read the catch | Depends on the licence terms | Tencent Hunyuan 3D 2.1 Community License: does NOT apply in the EU, UK or South Korea; use of the works or outputs outside the licensed territory is unauthorized; products with over 1 million monthly active users must request a license from Tencent. Caps: Products with over 1 million monthly active users must request a licence from Tencent. | Terms · Pricing | |
| HunyuanWorld 1.0 (Tencent) | Restricted: read the catch | Depends on the licence terms | Tencent HunyuanWorld-1.0 Community License: the licensed territory excludes the EU, UK and South Korea; use of the works or outputs outside that territory is unauthorized; products with over 1 million monthly active users must request a license from Tencent. Caps: Products with over 1 million monthly active users must request a licence from Tencent. | Terms · Pricing | |
| Restricted: read the catch | Depends on the licence terms | Billing docs list "commercial rights to generated worlds" on the Pro plan. Commercial terms for Free and Standard: unverified. | Terms · Pricing |
Not allowed in a commercial game
| Tool | Free plan, commercial? | Plan you need | The catch (from the vendor's terms) | Sources | Checked |
|---|---|---|---|---|---|
| No, on any plan | None: commercial use not allowed | Current Terms of Service list exploiting the Services or any Output for any commercial purpose among prohibited uses. Not suitable for shipping in commercial games under these terms. | Terms · Pricing |
Not stated by vendor: the vendor's pages didn't clearly answer this
| Tool | Free plan, commercial? | Plan you need | The catch (from the vendor's terms) | Sources | Checked |
|---|---|---|---|---|---|
| Not stated by vendor | Any plan (free option is a trial or credits) | FAQ: you get a non-exclusive perpetual licence to use and monetise downloaded tracks; Beatoven.ai remains the owner of the tracks. | Terms · Pricing | ||
| Not stated by vendor | Not stated by vendor | Crowdin processes your own text. Ownership terms for AI-generated translations were not checked: unverified. | Terms · Pricing | ||
| Not stated by vendor | Not stated by vendor | Gridly processes your own content. Ownership terms for AI translations and voiceover output were not checked: unverified. | Terms · Pricing | ||
| Not stated by vendor | Not stated by vendor | Business plan lists "Commercial license included"; FAQ says paid plans include broader export and usage rights. Exact rights on Free and Creator: unverified. | Terms · Pricing | ||
| Not stated by vendor | Not stated by vendor | Ownership/commercial terms for generated output: unverified. | Terms · Pricing | ||
| Not stated by vendor | Not stated by vendor | Commercial-use terms for Vision output were not found on the pages checked: unverified. | Terms · Pricing | ||
| Not stated by vendor | Not stated by vendor | Terms: "You own all Assets You create with the Services, to the extent possible under current law." Plans page lists "Commercial licensing" on the Business tier; commercial terms for lower tiers: unverified. | Terms · Pricing | ||
| Not stated by vendor | Any plan (free option is a trial or credits) | License page: "All Plans: Personal and commercial use in all of your projects." | Terms · Pricing | ||
| Not stated by vendor | Not stated by vendor | Unity's plans FAQ says you own content you create using Unity; AI-output-specific terms were not checked: unverified. | Terms · Pricing |
Not applicable: testing tools that don't make assets
| Tool | Free plan, commercial? | Plan you need | The catch (from the vendor's terms) | Sources | Checked |
|---|---|---|---|---|---|
| modl.ai | Not applicable | Not applicable (doesn't make shippable assets) | Not applicable: the tool tests your game and doesn't generate assets you ship. | Terms · Pricing | |
| Not applicable | Not applicable (doesn't make shippable assets) | Not applicable: the tool tests your game and doesn't generate assets you ship. | Terms · Pricing | ||
| Not applicable | Not applicable (doesn't make shippable assets) | Not applicable: the tool tests your game and doesn't generate assets you ship. Subscriptions are governed by Razer's EULA and order form. | Terms · Pricing |
"Not stated by vendor" means the vendor's pages didn't clearly answer the question when we checked. We'd rather say so than guess. Spotted something out of date? Email hello@gamedevaitools.com with a link to the vendor's terms.